Salmonator is a 2D side scrolling computer game that is set in the wilderness, targeted towards teen users. The game itself is a challenge but it also teaches players about salmon and the obstacles that they deal with on their journey upstream. By trying to avoid trash and fisherman the player will think about the problems that overfishing and littering cause not only for salmon but for the environment and other animals. This project was created by a team of four students: Yeliz Meryem Simitri (Project Manager), Duhyun Kim (Developer), Luiz Uribe Zambrano (Sound), and myself (Illustrator/Graphic Design).
Use the left and right arrows on the image above to scroll through illustrations I created in Adobe Illustrator for the project.
Please note that our developer created the game for the Google Chrome browser.
While working on this project I learned a lot about side-scrolling games and how to work effectively remotely within a 4-person team. I found that sketches, mock-ups, screen sharing within Zoom, Google Docs, and LucidChart are all very helpful communication tools.
If I was given the opportunity to make improvements to this project I would:
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